Built for large open worlds
Design forests, cities, buildings and vast skies without hand-crafting every route. Once a volume is in place, Sunstone supports sprawling outdoor spaces and complex interiors with one consistent navigation system, so your worlds can grow in size and complexity without breaking how they play.
Whether you are blocking out a prototype valley or stitching together a multi-biome map, Sunstone is designed to sit quietly under your content and keep doing its job as the project grows.
Made for production
Outdoor and indoor support in the same system – forests, streets, towers, caves and hubs
Comfortable with big maps – built with large worlds and long flight paths in mind
Tunable performance – settings that help you balance coverage, detail and build time for your project
One workflow – the same approach scales from small test levels to your main production world.